Friday, 27 May 2016

07 - NURBS and Bezier Curve Modeling



First i created a nurb circle by using shift+A > Curves > Nurb Circle. I then went over to the curve tab and I chose to make the fill full, I increased the depth and the resolution. After that, I went into edit mode and I stretched the edges of the circle using the box tool and then I used shift+D to duplicate the nurbcircle. After that, I added the array modifier and made sure that the chain like circles were in the right position. I then increased the number of the array and I was ready to stgart making my chain like model start to curve. However, for some reason that I couldn't find out, it wouldn't allow me to use the curve modifier so if I were to continue, then this is what my outcome would have looked like.

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